use crate::steam; use crate::tool::*; #[tauri::command] pub fn greet(name: &str) -> String { format!("Hello, {}! You've been greeted from Rust!", name) } // 工具 #[tauri::command] pub fn launch_game(steam_path: &str, launch_option: &str, server: &str) -> String { steam::launch_game(steam_path, launch_option, server).expect("启动失败"); format!( "Launching game on server: {}, with launch Option {}", server, launch_option ) } #[tauri::command] pub fn kill_game() -> String { common::kill("cs2.exe") } #[tauri::command] pub fn kill_steam() -> String { common::kill("steam.exe") } // Steam #[tauri::command] pub fn get_steam_path() -> String { steam::path::get_steam_path().expect("获取Steam路径失败") } // TODO get_cs_path // TODO get_powerplan // TODO set_powerplan // TODO watch_steam_users // TODO watch_video_settings // TODO watch + cancel // TODO fs_list_dir // TODO fs_watch_dir #[tauri::command] pub fn set_auto_login_user(user: &str) -> String { #[cfg(target_os = "windows")] steam::reg::set_auto_login_user(user).expect("设置自动登录用户失败"); format!("Set auto login user to {}", user) } #[tauri::command] pub fn check_file_exists(file: &str) -> bool { std::path::Path::new(&file).exists() }