1197 lines
40 KiB
Rust
1197 lines
40 KiB
Rust
use crate::steam;
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use crate::tool::*;
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use tauri_plugin_updater::UpdaterExt;
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use crate::vdf::preset;
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use crate::vdf::preset::VideoConfig;
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use crate::wrap_err;
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use anyhow::Result;
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use serde::{Deserialize, Serialize};
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use std::fs;
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use std::fs::File;
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use std::io::{BufRead, BufReader, Write};
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use std::path::Path;
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use reqwest;
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use std::sync::atomic::AtomicBool;
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use std::sync::{Arc, OnceLock};
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use tauri::path::BaseDirectory;
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use tauri::{Emitter, Manager};
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use url::Url;
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use log::{debug, error, info, warn};
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// use tauri_plugin_shell::ShellExt;
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// pub type Result<T, String = ()> = Result<T, String>;
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// 全局下载取消标志
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static DOWNLOAD_CANCELLED: OnceLock<Arc<AtomicBool>> = OnceLock::new();
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fn get_download_cancelled() -> Arc<AtomicBool> {
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DOWNLOAD_CANCELLED
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.get_or_init(|| Arc::new(AtomicBool::new(false)))
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.clone()
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}
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#[tauri::command]
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pub fn greet(name: &str) -> Result<String, String> {
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Ok(format!("Hello, {}! You've been greeted from Rust!", name))
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}
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// 工具
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#[tauri::command]
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pub fn launch_game(steam_path: &str, launch_option: &str, server: &str) -> Result<String, String> {
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println!(
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"{}: launching game on server: {}, with launch Option {}",
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steam_path, server, launch_option
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);
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// wrap_err!(steam::launch_game(steam_path, launch_option, server));
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// 如果有错误,打印出来
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if let Err(e) = steam::launch_game(steam_path, launch_option, server) {
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println!("Error: {}", e);
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return Err(e.to_string());
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}
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// steam::launch_game(steam_path, launch_option, server);
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Ok(format!(
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"Launching game on server: {}, with launch Option {}",
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server, launch_option
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))
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}
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#[tauri::command]
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pub fn kill_game() -> Result<String, String> {
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Ok(common::kill("cs2.exe"))
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}
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#[tauri::command]
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pub async fn check_process_running(process_name: &str) -> Result<bool, String> {
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Ok(common::check_process_running_async(process_name).await)
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}
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#[tauri::command]
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pub fn kill_steam() -> Result<String, String> {
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Ok(common::kill("steam.exe"))
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}
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// Steam
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#[tauri::command]
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pub fn get_steam_path() -> Result<String, String> {
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wrap_err!(steam::path::get_steam_path())
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}
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#[tauri::command]
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pub fn get_cs_path(name: &str, steam_dir: &str) -> Result<String, String> {
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wrap_err!(steam::path::get_cs_path(name, steam_dir))
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}
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#[tauri::command]
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pub fn open_path(path: &str) -> Result<(), String> {
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wrap_err!(common::open_path(path))
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}
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#[tauri::command]
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pub fn get_powerplan() -> Result<i32, String> {
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#[cfg(target_os = "windows")]
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let powerplan = powerplan::get_powerplan()?;
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#[cfg(not(target_os = "windows"))]
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let powerplan = powerplan::PowerPlanMode::Other as i32;
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Ok(powerplan)
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}
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#[tauri::command]
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pub fn set_powerplan(plan: i32) -> Result<(), String> {
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#[cfg(target_os = "windows")]
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powerplan::set_powerplan(plan)?;
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Ok(())
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}
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#[tauri::command]
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pub fn get_steam_users(steam_dir: &str) -> Result<Vec<preset::User>, String> {
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wrap_err!(preset::get_users(steam_dir))
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}
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#[tauri::command]
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pub fn set_auto_login_user(user: &str) -> Result<String, String> {
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#[cfg(target_os = "windows")]
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steam::reg::set_auto_login_user(user)?;
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Ok(format!("Set auto login user to {}", user))
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}
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#[tauri::command]
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pub fn start_watch_loginusers(app: tauri::AppHandle, steam_dir: String) -> Result<(), String> {
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wrap_err!(steam::watch::start_watch_loginusers(app, steam_dir))
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}
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#[tauri::command]
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pub fn start_watch_cs2_video(
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app: tauri::AppHandle,
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steam_dir: String,
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steam_id32: u32,
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) -> Result<(), String> {
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wrap_err!(steam::watch::start_watch_cs2_video(
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app, steam_dir, steam_id32
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))
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}
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#[tauri::command]
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pub fn stop_watch_cs2_video() -> Result<(), String> {
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steam::watch::stop_watch_cs2_video();
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Ok(())
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}
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#[tauri::command]
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pub fn get_cs2_video_config(steam_dir: &str, steam_id32: u32) -> Result<VideoConfig, String> {
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let p = format!(
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"{}/userdata/{}/730/local/cfg/cs2_video.txt",
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steam_dir, steam_id32
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);
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let video = preset::get_cs2_video(p.as_str()).map_err(|e| e.to_string())?;
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Ok(video)
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}
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#[tauri::command]
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pub fn set_cs2_video_config(
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steam_dir: &str,
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steam_id32: u32,
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video_config: VideoConfig,
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) -> Result<(), String> {
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let p = format!(
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"{}/userdata/{}/730/local/cfg/cs2_video.txt",
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steam_dir, steam_id32
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);
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preset::set_cs2_video(p.as_str(), video_config).map_err(|e| e.to_string())?;
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Ok(())
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}
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#[tauri::command]
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pub fn check_path(path: &str) -> Result<bool, String> {
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Ok(std::path::Path::new(&path).exists())
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}
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#[tauri::command]
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pub fn check_steam_dir_valid(steam_dir: &str) -> Result<bool, String> {
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use std::path::Path;
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let path = Path::new(steam_dir);
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if !path.exists() {
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return Ok(false);
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}
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// 检查是否存在 steam.exe 或 config 目录(至少有一个即可)
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let steam_exe = path.join("steam.exe");
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let config_dir = path.join("config");
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Ok(steam_exe.exists() || config_dir.exists())
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}
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///// 录像
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#[tauri::command]
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pub async fn analyze_replay(app: tauri::AppHandle, path: &str) -> Result<String, String> {
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// 检测文件是否存在
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if !std::path::Path::new(&path).exists() {
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return Err("文件不存在".to_string());
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}
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// 获取应用配置目录
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let config_dir = app
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.path()
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.resolve("metadata", BaseDirectory::AppConfig)
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.expect("无法获取配置目录");
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// 确保 metadata 文件夹存在
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if !config_dir.exists() {
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fs::create_dir_all(&config_dir).expect("无法创建 metadata 文件夹");
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}
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// 提取文件名部分
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let file_name = std::path::Path::new(path)
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.file_name()
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.and_then(|name| name.to_str())
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.unwrap_or("default_filename");
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// 拼接输出文件路径
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let output_path = config_dir.join(format!("{}.json", file_name));
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// 确保输出文件存在,如果不存在则创建空文件
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if !output_path.exists() {
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File::create(&output_path).expect("无法创建输出文件");
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}
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// 调用项目绑定cli程序
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let cli_path = app
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.path()
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.resolve("resources/csda", BaseDirectory::Resource)
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.expect("analyzer not found");
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println!("cli path: {}", cli_path.display());
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let output = std::process::Command::new(cli_path)
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.arg("-demo-path")
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.arg(path)
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.arg("-format")
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.arg("json")
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.arg("-minify")
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.arg("-output")
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.arg(output_path.to_str().expect("路径转换失败"))
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.output()
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.expect("Failed to execute command");
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// 获取输出
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let output_str = String::from_utf8_lossy(&output.stdout);
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// 打印输出
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println!("{}", output_str);
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// 返回结果
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Ok(output_str.to_string())
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}
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// 帧数测试相关
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#[tauri::command]
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pub fn get_console_log_path(cs_path: &str) -> Result<String, String> {
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// cs_path 是类似 "game\bin\win64" 的路径,需要向上找到 game\csgo\console.log
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let path = Path::new(cs_path);
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// 向上找到 game 目录
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if let Some(game_dir) = path.ancestors().find(|p| {
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p.file_name()
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.and_then(|n| n.to_str())
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.map(|n| n == "game")
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.unwrap_or(false)
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}) {
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let console_log_path = game_dir.join("csgo").join("console.log");
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Ok(console_log_path.to_string_lossy().to_string())
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} else {
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Err("无法找到 game 目录".to_string())
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}
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}
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#[tauri::command]
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pub fn read_vprof_report(console_log_path: &str) -> Result<String, String> {
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let path = Path::new(console_log_path);
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if !path.exists() {
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return Err("console.log 文件不存在".to_string());
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}
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let file = File::open(path).map_err(|e| format!("无法打开文件: {}", e))?;
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let reader = BufReader::new(file);
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let mut vprof_lines = Vec::new();
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let mut in_vprof_section = false;
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let mut empty_line_count = 0;
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for line_result in reader.lines() {
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let line = line_result.map_err(|e| format!("读取行错误: {}", e))?;
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// 检测 [VProf] 标记
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if line.contains("[VProf]") {
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in_vprof_section = true;
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empty_line_count = 0;
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vprof_lines.push(line.clone());
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} else if in_vprof_section {
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// 如果在 VProf 部分中
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if line.trim().is_empty() {
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empty_line_count += 1;
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// 如果遇到两个连续的空行,结束 VProf 部分
|
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if empty_line_count >= 2 {
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break;
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}
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vprof_lines.push(line.clone());
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} else {
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empty_line_count = 0;
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vprof_lines.push(line.clone());
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}
|
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}
|
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}
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|
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if vprof_lines.is_empty() {
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return Err("未找到 [VProf] 报告".to_string());
|
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}
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Ok(vprof_lines.join("\n"))
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}
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|
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// 更新相关命令
|
||
|
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/// 更新信息结构(用于前端)
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct UpdateInfo {
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pub version: String,
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pub notes: Option<String>,
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pub download_url: String,
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}
|
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// 包装结构,用于存储 update 对象和修改后的 CDN URL
|
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struct UpdateWithCdnUrl {
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update: tauri_plugin_updater::Update,
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cdn_url: String,
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file_path: Option<std::path::PathBuf>, // 保存下载的文件路径
|
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}
|
||
|
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// 全局存储待安装的更新
|
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use std::sync::Mutex;
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static PENDING_UPDATE: OnceLock<Mutex<Option<UpdateWithCdnUrl>>> = OnceLock::new();
|
||
|
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fn get_pending_update() -> &'static Mutex<Option<UpdateWithCdnUrl>> {
|
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PENDING_UPDATE.get_or_init(|| Mutex::new(None))
|
||
}
|
||
|
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/// 检查更新(使用官方 updater 插件)
|
||
#[tauri::command]
|
||
pub async fn check_app_update(
|
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app: tauri::AppHandle,
|
||
endpoint: Option<String>,
|
||
include_prerelease: Option<bool>,
|
||
use_cdn: Option<bool>,
|
||
) -> Result<Option<UpdateInfo>, String> {
|
||
info!("开始检查更新...");
|
||
info!("include_prerelease: {:?}", include_prerelease);
|
||
info!("use_cdn: {:?}", use_cdn);
|
||
|
||
// 构建更新端点 URL
|
||
// Tauri updater 需要支持 {{target}} 和 {{arch}} 变量的端点
|
||
let update_url = if let Some(custom_endpoint) = endpoint {
|
||
info!("使用自定义端点: {}", custom_endpoint);
|
||
custom_endpoint
|
||
} else {
|
||
// 使用默认的 Tauri updater 格式端点
|
||
// 端点应该支持 {{target}} 和 {{arch}} 变量
|
||
const DEFAULT_GITHUB_REPO: &str = "plsgo/cstb";
|
||
let github_repo_str = std::env::var("GITHUB_REPO").ok();
|
||
let github_repo = github_repo_str.as_deref().unwrap_or(DEFAULT_GITHUB_REPO);
|
||
|
||
// 构建标准的 Tauri updater 端点格式
|
||
// 端点需要返回包含 platforms 字段的 JSON
|
||
let url = if include_prerelease.unwrap_or(false) {
|
||
format!("https://gh-info.okk.cool/repos/{}/releases/latest/pre/tauri", github_repo)
|
||
} else {
|
||
format!("https://gh-info.okk.cool/repos/{}/releases/latest/tauri", github_repo)
|
||
};
|
||
info!("使用默认端点: {}", url);
|
||
url
|
||
};
|
||
|
||
// 构建 updater
|
||
let mut builder = app.updater_builder();
|
||
|
||
// 设置端点(如果提供了自定义端点,使用自定义端点;否则使用默认端点)
|
||
let endpoint_url = Url::parse(&update_url)
|
||
.map_err(|e| {
|
||
error!("解析更新端点 URL 失败: {} (URL: {})", e, update_url);
|
||
format!("解析更新端点 URL 失败: {}", e)
|
||
})?;
|
||
info!("解析端点 URL 成功: {}", endpoint_url);
|
||
|
||
builder = builder.endpoints(vec![endpoint_url])
|
||
.map_err(|e| {
|
||
error!("设置更新端点失败: {}", e);
|
||
format!("设置更新端点失败: {}", e)
|
||
})?;
|
||
|
||
// 设置超时
|
||
builder = builder.timeout(std::time::Duration::from_secs(30));
|
||
info!("设置超时为 30 秒");
|
||
|
||
// 检查更新
|
||
let update = match builder.build() {
|
||
Ok(updater) => {
|
||
info!("构建 updater 成功,开始检查更新...");
|
||
updater.check().await
|
||
},
|
||
Err(e) => {
|
||
error!("构建 updater 失败: {}", e);
|
||
return Err(format!("构建 updater 失败: {}", e));
|
||
},
|
||
};
|
||
|
||
match update {
|
||
Ok(Some(update)) => {
|
||
info!("发现新版本: {}", update.version);
|
||
info!("原始下载 URL: {}", update.download_url);
|
||
// Update 类型没有实现 Debug trait,所以不能使用 {:?} 格式化
|
||
// 如果需要更多信息,可以单独记录各个字段
|
||
|
||
// 根据 use_cdn 参数决定是否使用 CDN 链接
|
||
let mut download_url = update.download_url.to_string();
|
||
let original_url = download_url.clone();
|
||
let use_cdn_value = use_cdn.unwrap_or(true); // 默认使用 CDN
|
||
|
||
if use_cdn_value {
|
||
// 如果 URL 不是 CDN 链接,则在 CDN 域名后拼接原 URL
|
||
if !download_url.contains("cdn.upup.cool") {
|
||
download_url = format!("https://cdn.upup.cool/{}", original_url);
|
||
info!("将下载 URL 从 {} 替换为 CDN 链接: {}", original_url, download_url);
|
||
} else {
|
||
info!("下载 URL 已经是 CDN 链接: {}", download_url);
|
||
}
|
||
} else {
|
||
// 不使用 CDN,保持原始 URL
|
||
info!("不使用 CDN,保持原始下载 URL: {}", download_url);
|
||
}
|
||
|
||
// 存储更新对象和 CDN URL 供后续使用
|
||
let pending = get_pending_update();
|
||
*pending.lock().unwrap() = Some(UpdateWithCdnUrl {
|
||
update: update.clone(),
|
||
cdn_url: download_url.clone(),
|
||
file_path: None,
|
||
});
|
||
|
||
// 转换为前端需要的格式
|
||
let update_info = UpdateInfo {
|
||
version: update.version.to_string(),
|
||
notes: update.body.clone(),
|
||
download_url: download_url.clone(),
|
||
};
|
||
|
||
info!("更新信息准备完成 - 版本: {}, 下载 URL: {}", update_info.version, download_url);
|
||
Ok(Some(update_info))
|
||
}
|
||
Ok(None) => {
|
||
info!("当前已是最新版本");
|
||
Ok(None)
|
||
},
|
||
Err(e) => {
|
||
error!("检查更新失败: {}", e);
|
||
Err(format!("检查更新失败: {}", e))
|
||
},
|
||
}
|
||
}
|
||
|
||
/// 下载更新
|
||
#[tauri::command]
|
||
pub async fn download_app_update(
|
||
app: tauri::AppHandle,
|
||
use_cdn: Option<bool>,
|
||
) -> Result<(), String> {
|
||
info!("开始下载更新...");
|
||
info!("use_cdn: {:?}", use_cdn);
|
||
let pending = get_pending_update();
|
||
|
||
// 检查是否有待下载的更新
|
||
let has_update = {
|
||
let update_guard = pending.lock().unwrap();
|
||
update_guard.is_some()
|
||
};
|
||
|
||
if !has_update {
|
||
warn!("没有待下载的更新");
|
||
return Err("没有待下载的更新".to_string());
|
||
}
|
||
|
||
// 监听下载进度
|
||
// 克隆 app_handle 用于两个闭包
|
||
let app_handle_progress = app.clone();
|
||
let app_handle_complete = app.clone();
|
||
|
||
// 根据 use_cdn 参数决定使用原始 URL 还是 CDN URL
|
||
let use_cdn_value = use_cdn.unwrap_or(true); // 默认使用 CDN
|
||
|
||
// 在锁内获取 update 和 URL,然后在锁外使用
|
||
let cloned_data = {
|
||
let update_guard = pending.lock().unwrap();
|
||
if let Some(ref update_with_cdn) = *update_guard {
|
||
let download_url = if use_cdn_value {
|
||
update_with_cdn.cdn_url.clone()
|
||
} else {
|
||
update_with_cdn.update.download_url.to_string()
|
||
};
|
||
info!("准备下载更新 - 版本: {}, 原始 URL: {}, CDN URL: {}, 使用 URL: {}",
|
||
update_with_cdn.update.version,
|
||
update_with_cdn.update.download_url,
|
||
update_with_cdn.cdn_url,
|
||
download_url);
|
||
Some((update_with_cdn.update.clone(), update_with_cdn.cdn_url.clone(), download_url))
|
||
} else {
|
||
None
|
||
}
|
||
};
|
||
|
||
// 现在锁已经释放,可以安全地下载
|
||
if let Some((update, cdn_url, download_url)) = cloned_data {
|
||
info!("开始下载更新文件: {} (使用 CDN: {})", download_url, use_cdn_value);
|
||
|
||
// 使用 reqwest 手动下载文件
|
||
let client = reqwest::Client::new();
|
||
let mut response = client
|
||
.get(&download_url)
|
||
.send()
|
||
.await
|
||
.map_err(|e| {
|
||
error!("下载更新失败: {}", e);
|
||
format!("下载更新失败: {}", e)
|
||
})?;
|
||
|
||
// 获取文件大小(用于进度计算)
|
||
let content_length = response.content_length();
|
||
let mut downloaded: u64 = 0;
|
||
|
||
// 创建临时文件
|
||
let temp_dir = std::env::temp_dir();
|
||
let file_name = Path::new(update.download_url.as_str())
|
||
.file_name()
|
||
.and_then(|n| n.to_str())
|
||
.unwrap_or("update.exe");
|
||
let temp_file_path = temp_dir.join(file_name);
|
||
|
||
info!("临时文件路径: {:?}", temp_file_path);
|
||
|
||
// 创建文件并写入
|
||
let mut file = std::fs::File::create(&temp_file_path)
|
||
.map_err(|e| {
|
||
error!("创建临时文件失败: {}", e);
|
||
format!("创建临时文件失败: {}", e)
|
||
})?;
|
||
|
||
// 下载并写入文件,同时报告进度
|
||
while let Some(chunk) = response.chunk().await
|
||
.map_err(|e| {
|
||
error!("下载更新失败: {}", e);
|
||
format!("下载更新失败: {}", e)
|
||
})? {
|
||
file.write_all(&chunk)
|
||
.map_err(|e| {
|
||
error!("写入文件失败: {}", e);
|
||
format!("写入文件失败: {}", e)
|
||
})?;
|
||
|
||
downloaded += chunk.len() as u64;
|
||
|
||
// 计算并报告进度
|
||
if let Some(total) = content_length {
|
||
let progress = (downloaded * 100) / total;
|
||
debug!("下载进度: {} / {} ({}%)", downloaded, total, progress);
|
||
let _ = app_handle_progress.emit("update-download-progress", progress);
|
||
} else {
|
||
debug!("下载进度: {} 字节", downloaded);
|
||
let _ = app_handle_progress.emit("update-download-progress", downloaded);
|
||
}
|
||
}
|
||
|
||
info!("文件下载完成,大小: {} 字节", downloaded);
|
||
|
||
// 下载完成
|
||
let _ = app_handle_complete.emit("update-download-progress", 100u64);
|
||
|
||
// 注意:由于我们手动下载了文件,我们需要确保 update 对象知道文件的位置
|
||
// 但是,update.download() 方法可能还会验证签名等,所以我们需要确保手动下载的文件也能通过验证
|
||
// 目前,我们仍然使用原始的 update 对象,但文件已经下载到临时目录
|
||
// 如果 update.install() 需要文件路径,我们可能需要修改它
|
||
|
||
// 更新存储的 update 对象,保存文件路径
|
||
let mut update_guard = pending.lock().unwrap();
|
||
*update_guard = Some(UpdateWithCdnUrl {
|
||
update,
|
||
cdn_url,
|
||
file_path: Some(temp_file_path.clone()),
|
||
});
|
||
info!("更新文件下载完成并已存储,文件路径: {:?}", temp_file_path);
|
||
|
||
Ok(())
|
||
} else {
|
||
warn!("没有待下载的更新(克隆失败)");
|
||
Err("没有待下载的更新".to_string())
|
||
}
|
||
}
|
||
|
||
/// 取消下载
|
||
#[tauri::command]
|
||
pub fn cancel_download_update() -> Result<(), String> {
|
||
info!("取消下载更新");
|
||
// 官方 updater 插件没有直接的取消方法
|
||
// 可以通过删除待安装的更新来实现
|
||
let pending = get_pending_update();
|
||
*pending.lock().unwrap() = None;
|
||
info!("已清除待下载的更新");
|
||
Ok(())
|
||
}
|
||
|
||
/// 安装更新
|
||
#[tauri::command]
|
||
pub fn install_app_update(_app: tauri::AppHandle) -> Result<(), String> {
|
||
info!("开始安装更新...");
|
||
let pending = get_pending_update();
|
||
let mut update_guard = pending.lock().unwrap();
|
||
|
||
if let Some(update_with_cdn) = update_guard.take() {
|
||
let update = update_with_cdn.update;
|
||
info!("准备安装更新 - 版本: {}", update.version);
|
||
info!("下载 URL: {}", update.download_url);
|
||
|
||
// 使用 tauri updater 的 install API,传递已下载文件的字节内容
|
||
// 这样可以确保 tauri updater 正确处理应用的关闭和重启逻辑
|
||
if let Some(ref file_path) = update_with_cdn.file_path {
|
||
if file_path.exists() {
|
||
info!("找到下载的安装程序: {:?}", file_path);
|
||
|
||
// 读取文件内容
|
||
let file_bytes = std::fs::read(file_path)
|
||
.map_err(|e| {
|
||
error!("读取安装文件失败: {}", e);
|
||
format!("读取安装文件失败: {}", e)
|
||
})?;
|
||
|
||
info!("读取安装文件成功,大小: {} 字节", file_bytes.len());
|
||
|
||
// 使用 tauri updater 的 install 方法,传递文件字节内容
|
||
// 这样 tauri updater 可以正确处理应用的关闭和重启
|
||
match update.install(&file_bytes) {
|
||
Ok(_) => {
|
||
info!("安装更新成功,应用将退出以完成安装");
|
||
Ok(())
|
||
},
|
||
Err(e) => {
|
||
error!("安装更新失败: {}", e);
|
||
error!("错误详情: {:?}", e);
|
||
let error_msg = format!("安装更新失败: {}", e);
|
||
Err(error_msg)
|
||
}
|
||
}
|
||
} else {
|
||
error!("下载的安装程序不存在: {:?}", file_path);
|
||
Err(format!("下载的安装程序不存在: {:?}", file_path))
|
||
}
|
||
} else {
|
||
warn!("没有找到下载的文件路径,尝试使用 update.install() 空参数");
|
||
// 如果没有文件路径,尝试使用 update.install() 空参数
|
||
// 这可能会让 updater 自己下载文件
|
||
match update.install(&[]) {
|
||
Ok(_) => {
|
||
info!("安装更新成功,应用将退出以完成安装");
|
||
Ok(())
|
||
},
|
||
Err(e) => {
|
||
error!("安装更新失败: {}", e);
|
||
error!("错误详情: {:?}", e);
|
||
let error_msg = format!("安装更新失败: {}", e);
|
||
Err(error_msg)
|
||
}
|
||
}
|
||
}
|
||
} else {
|
||
warn!("没有待安装的更新");
|
||
Err("没有待安装的更新".to_string())
|
||
}
|
||
}
|
||
|
||
/// 获取 PowerShell Get-ComputerInfo 信息(异步版本)
|
||
#[tauri::command]
|
||
#[cfg(target_os = "windows")]
|
||
pub async fn get_computer_info() -> Result<serde_json::Value, String> {
|
||
use tokio::process::Command;
|
||
#[cfg(windows)]
|
||
const CREATE_NO_WINDOW: u32 = 0x08000000;
|
||
|
||
// 异步执行 PowerShell 命令获取计算机信息并转换为 JSON
|
||
let mut cmd = Command::new("powershell");
|
||
cmd.args(&[
|
||
"-NoProfile",
|
||
"-WindowStyle",
|
||
"Hidden",
|
||
"-Command",
|
||
"[Console]::OutputEncoding = [System.Text.Encoding]::UTF8; Get-ComputerInfo | Select-Object OsName, OSDisplayVersion, BiosSMBIOSBIOSVersion, CsManufacturer, CsName | ConvertTo-Json -Compress"
|
||
]);
|
||
#[cfg(windows)]
|
||
cmd.creation_flags(CREATE_NO_WINDOW);
|
||
let output = cmd
|
||
.output()
|
||
.await
|
||
.map_err(|e| format!("执行 PowerShell 命令失败: {}", e))?;
|
||
|
||
if !output.status.success() {
|
||
let stderr = String::from_utf8_lossy(&output.stderr);
|
||
return Err(format!("PowerShell 命令执行失败: {}", stderr));
|
||
}
|
||
|
||
// 处理 PowerShell 输出,移除 BOM 和空白字符
|
||
let stdout = String::from_utf8_lossy(&output.stdout);
|
||
let cleaned = stdout.trim().trim_start_matches('\u{feff}'); // 移除 BOM
|
||
|
||
// 如果输出为空,返回空对象
|
||
if cleaned.is_empty() {
|
||
return Ok(serde_json::json!({}));
|
||
}
|
||
|
||
let mut json: serde_json::Value = serde_json::from_str(cleaned)
|
||
.map_err(|e| format!("解析 JSON 失败: {},原始输出: {}", e, cleaned))?;
|
||
|
||
// 对于 Windows 11,优先使用 OSDisplayVersion 获取版本代码(如 25H2)
|
||
// 如果 OSDisplayVersion 存在且包含版本代码,提取它
|
||
if let Some(os_display_version) = json.get("OSDisplayVersion").and_then(|v| v.as_str()) {
|
||
// OSDisplayVersion 格式可能是 "25H2" 或 "Windows 11 版本 25H2" 等
|
||
// 尝试提取版本代码(如 25H2)
|
||
if let Some(capture) = regex::Regex::new(r"(\d+H\d+)")
|
||
.ok()
|
||
.and_then(|re| re.captures(os_display_version))
|
||
{
|
||
if let Some(version_code) = capture.get(1) {
|
||
json["ReleaseId"] = serde_json::Value::String(version_code.as_str().to_string());
|
||
}
|
||
}
|
||
}
|
||
|
||
// 如果没有从 OSDisplayVersion 获取到版本代码,尝试从注册表获取 ReleaseId
|
||
if !json.get("ReleaseId").and_then(|v| v.as_str()).is_some() {
|
||
let mut release_cmd = Command::new("powershell");
|
||
release_cmd.args(&[
|
||
"-NoProfile",
|
||
"-WindowStyle",
|
||
"Hidden",
|
||
"-Command",
|
||
"[Console]::OutputEncoding = [System.Text.Encoding]::UTF8; try { (Get-ItemProperty -Path 'HKLM:\\SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion').ReleaseId } catch { $null }"
|
||
]);
|
||
#[cfg(windows)]
|
||
release_cmd.creation_flags(CREATE_NO_WINDOW);
|
||
let release_id_output = release_cmd.output().await;
|
||
|
||
if let Ok(release_output) = release_id_output {
|
||
if release_output.status.success() {
|
||
let release_str = String::from_utf8_lossy(&release_output.stdout)
|
||
.trim()
|
||
.to_string();
|
||
if !release_str.is_empty() {
|
||
json["ReleaseId"] = serde_json::Value::String(release_str);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
Ok(json)
|
||
}
|
||
|
||
/// 获取 PowerShell Get-ComputerInfo 信息(非 Windows 平台返回空对象)
|
||
#[tauri::command]
|
||
#[cfg(not(target_os = "windows"))]
|
||
pub async fn get_computer_info() -> Result<serde_json::Value, String> {
|
||
Ok(serde_json::json!({}))
|
||
}
|
||
|
||
/// GPU 信息结构体
|
||
#[derive(Debug, Serialize, Deserialize)]
|
||
pub struct GpuInfo {
|
||
vendor: String,
|
||
model: String,
|
||
family: String,
|
||
device_id: String,
|
||
total_vram: u64,
|
||
used_vram: u64,
|
||
load_pct: u32,
|
||
temperature: f64,
|
||
}
|
||
|
||
/// 辅助函数:格式化字节数
|
||
fn format_bytes(bytes: u64) -> String {
|
||
let gb = bytes as f64 / 1024.0 / 1024.0 / 1024.0;
|
||
if gb >= 1.0 {
|
||
format!("{:.2}GB", gb)
|
||
} else {
|
||
let mb = bytes as f64 / 1024.0 / 1024.0;
|
||
format!("{:.2}MB", mb)
|
||
}
|
||
}
|
||
|
||
/// 获取 GPU 信息
|
||
#[tauri::command]
|
||
pub fn get_gpu_info() -> Result<Option<GpuInfo>, String> {
|
||
use gfxinfo::active_gpu;
|
||
|
||
match active_gpu() {
|
||
Ok(gpu) => {
|
||
let info = gpu.info();
|
||
let temp = info.temperature() as f64 / 1000.0;
|
||
|
||
Ok(Some(GpuInfo {
|
||
vendor: gpu.vendor().to_string(),
|
||
model: gpu.model().to_string(),
|
||
family: gpu.family().to_string(),
|
||
device_id: gpu.device_id().to_string(),
|
||
total_vram: info.total_vram(),
|
||
used_vram: info.used_vram(),
|
||
load_pct: info.load_pct(),
|
||
temperature: temp,
|
||
}))
|
||
}
|
||
Err(e) => {
|
||
println!("✗ GPU 信息获取失败: {}", e);
|
||
Ok(None)
|
||
}
|
||
}
|
||
}
|
||
|
||
/// 内存信息结构体
|
||
#[derive(Debug, Serialize, Deserialize)]
|
||
pub struct MemoryInfo {
|
||
#[serde(skip_serializing_if = "Option::is_none")]
|
||
capacity: Option<u64>, // 容量(字节)
|
||
#[serde(skip_serializing_if = "Option::is_none")]
|
||
manufacturer: Option<String>,
|
||
#[serde(skip_serializing_if = "Option::is_none")]
|
||
speed: Option<u32>, // MHz,实际频率 ConfiguredClockSpeed
|
||
#[serde(skip_serializing_if = "Option::is_none")]
|
||
default_speed: Option<u32>, // MHz,默认频率 Speed(如果存在)
|
||
}
|
||
|
||
/// 显示器信息结构体
|
||
#[derive(Debug, Serialize, Deserialize)]
|
||
pub struct MonitorInfo {
|
||
#[serde(skip_serializing_if = "Option::is_none")]
|
||
manufacturer: Option<String>,
|
||
#[serde(skip_serializing_if = "Option::is_none")]
|
||
model: Option<String>,
|
||
#[serde(skip_serializing_if = "Option::is_none")]
|
||
name: Option<String>,
|
||
#[serde(skip_serializing_if = "Option::is_none")]
|
||
refresh_rate: Option<u32>, // Hz
|
||
#[serde(skip_serializing_if = "Option::is_none")]
|
||
resolution_width: Option<u32>,
|
||
#[serde(skip_serializing_if = "Option::is_none")]
|
||
resolution_height: Option<u32>,
|
||
}
|
||
|
||
/// 主板信息结构体
|
||
#[derive(Debug, Serialize, Deserialize)]
|
||
pub struct MotherboardInfo {
|
||
#[serde(skip_serializing_if = "Option::is_none")]
|
||
manufacturer: Option<String>, // 制造商
|
||
#[serde(skip_serializing_if = "Option::is_none")]
|
||
model: Option<String>, // 型号
|
||
#[serde(skip_serializing_if = "Option::is_none")]
|
||
version: Option<String>,
|
||
}
|
||
|
||
/// 获取内存信息(Windows)
|
||
#[tauri::command]
|
||
#[cfg(target_os = "windows")]
|
||
pub async fn get_memory_info() -> Result<Vec<MemoryInfo>, String> {
|
||
use tokio::process::Command;
|
||
#[cfg(windows)]
|
||
const CREATE_NO_WINDOW: u32 = 0x08000000;
|
||
|
||
// 执行 PowerShell 命令获取内存信息
|
||
let mut cmd = Command::new("powershell");
|
||
cmd.args(&[
|
||
"-NoProfile",
|
||
"-WindowStyle",
|
||
"Hidden",
|
||
"-Command",
|
||
"[Console]::OutputEncoding = [System.Text.Encoding]::UTF8; Get-WmiObject Win32_PhysicalMemory | Select-Object Capacity, Manufacturer, ConfiguredClockSpeed, Speed | ConvertTo-Json -Compress"
|
||
]);
|
||
#[cfg(windows)]
|
||
cmd.creation_flags(CREATE_NO_WINDOW);
|
||
let output = cmd
|
||
.output()
|
||
.await
|
||
.map_err(|e| format!("执行 PowerShell 命令失败: {}", e))?;
|
||
|
||
if !output.status.success() {
|
||
let stderr = String::from_utf8_lossy(&output.stderr);
|
||
return Err(format!("PowerShell 命令执行失败: {}", stderr));
|
||
}
|
||
|
||
let stdout = String::from_utf8_lossy(&output.stdout);
|
||
let cleaned = stdout.trim().trim_start_matches('\u{feff}');
|
||
|
||
if cleaned.is_empty() {
|
||
return Ok(vec![]);
|
||
}
|
||
|
||
// PowerShell 可能返回数组或单个对象
|
||
let json: serde_json::Value = serde_json::from_str(cleaned)
|
||
.map_err(|e| format!("解析 JSON 失败: {},原始输出: {}", e, cleaned))?;
|
||
|
||
let mut memory_list = Vec::new();
|
||
|
||
if let Some(array) = json.as_array() {
|
||
// 如果是数组
|
||
for item in array {
|
||
memory_list.push(parse_memory_info(item));
|
||
}
|
||
} else {
|
||
// 如果是单个对象
|
||
memory_list.push(parse_memory_info(&json));
|
||
}
|
||
|
||
Ok(memory_list)
|
||
}
|
||
|
||
/// 解析内存信息
|
||
fn parse_memory_info(json: &serde_json::Value) -> MemoryInfo {
|
||
// 容量(字节)
|
||
let capacity = json.get("Capacity").and_then(|v| v.as_u64());
|
||
|
||
let manufacturer = json
|
||
.get("Manufacturer")
|
||
.and_then(|v| v.as_str())
|
||
.map(|s| s.trim().to_string())
|
||
.filter(|s| !s.is_empty());
|
||
|
||
// 实际频率:优先使用 ConfiguredClockSpeed
|
||
let speed = json
|
||
.get("ConfiguredClockSpeed")
|
||
.and_then(|v| v.as_u64())
|
||
.map(|v| v as u32);
|
||
|
||
// 默认频率:Speed(如果存在)
|
||
let default_speed = json.get("Speed").and_then(|v| v.as_u64()).map(|v| v as u32);
|
||
|
||
MemoryInfo {
|
||
capacity,
|
||
manufacturer,
|
||
speed,
|
||
default_speed,
|
||
}
|
||
}
|
||
|
||
/// 获取内存信息(非 Windows 平台返回空)
|
||
#[tauri::command]
|
||
#[cfg(not(target_os = "windows"))]
|
||
pub async fn get_memory_info() -> Result<Vec<MemoryInfo>, String> {
|
||
Ok(vec![])
|
||
}
|
||
|
||
/// 获取显示器信息(Windows)
|
||
#[tauri::command]
|
||
#[cfg(target_os = "windows")]
|
||
pub async fn get_monitor_info() -> Result<Vec<MonitorInfo>, String> {
|
||
use tokio::process::Command;
|
||
#[cfg(windows)]
|
||
const CREATE_NO_WINDOW: u32 = 0x08000000;
|
||
|
||
// 执行 PowerShell 命令获取显示器信息
|
||
let mut cmd = Command::new("powershell");
|
||
cmd.args(&[
|
||
"-NoProfile",
|
||
"-WindowStyle",
|
||
"Hidden",
|
||
"-Command",
|
||
"[Console]::OutputEncoding = [System.Text.Encoding]::UTF8; Get-CimInstance -Namespace root/wmi -ClassName WmiMonitorID | ForEach-Object { [PSCustomObject]@{ Manufacturer = [System.Text.Encoding]::ASCII.GetString($_.ManufacturerName) -replace \"`0\"; Model = [System.Text.Encoding]::ASCII.GetString($_.UserFriendlyName) -replace \"`0\" } } | ConvertTo-Json -Compress"
|
||
]);
|
||
#[cfg(windows)]
|
||
cmd.creation_flags(CREATE_NO_WINDOW);
|
||
let output = cmd
|
||
.output()
|
||
.await
|
||
.map_err(|e| format!("执行 PowerShell 命令失败: {}", e))?;
|
||
|
||
if !output.status.success() {
|
||
let stderr = String::from_utf8_lossy(&output.stderr);
|
||
return Err(format!("PowerShell 命令执行失败: {}", stderr));
|
||
}
|
||
|
||
let stdout = String::from_utf8_lossy(&output.stdout);
|
||
let cleaned = stdout.trim().trim_start_matches('\u{feff}');
|
||
|
||
if cleaned.is_empty() {
|
||
return Ok(vec![]);
|
||
}
|
||
|
||
let json: serde_json::Value = serde_json::from_str(cleaned)
|
||
.map_err(|e| format!("解析 JSON 失败: {},原始输出: {}", e, cleaned))?;
|
||
|
||
let mut monitor_list = Vec::new();
|
||
|
||
if let Some(array) = json.as_array() {
|
||
for item in array {
|
||
monitor_list.push(parse_monitor_info(item));
|
||
}
|
||
} else {
|
||
monitor_list.push(parse_monitor_info(&json));
|
||
}
|
||
|
||
// 尝试获取刷新率和分辨率信息
|
||
let mut _display_cmd = Command::new("powershell");
|
||
_display_cmd.args(&[
|
||
"-NoProfile",
|
||
"-WindowStyle",
|
||
"Hidden",
|
||
"-Command",
|
||
"[Console]::OutputEncoding = [System.Text.Encoding]::UTF8; Get-CimInstance -Namespace root/wmi -ClassName WmiMonitorBasicDisplayParams | Select-Object MaxHorizontalImageSize, MaxVerticalImageSize | ConvertTo-Json -Compress"
|
||
]);
|
||
#[cfg(windows)]
|
||
_display_cmd.creation_flags(CREATE_NO_WINDOW);
|
||
let _display_output = _display_cmd.output().await;
|
||
|
||
// 获取刷新率信息
|
||
let mut _refresh_cmd = Command::new("powershell");
|
||
_refresh_cmd.args(&[
|
||
"-NoProfile",
|
||
"-WindowStyle",
|
||
"Hidden",
|
||
"-Command",
|
||
"[Console]::OutputEncoding = [System.Text.Encoding]::UTF8; Get-CimInstance -Namespace root/wmi -ClassName WmiMonitorListedSupportedSourceModes | Select-Object -First 1 -ExpandProperty ModeTimings | Select-Object -First 1 -ExpandProperty RefreshRate | ConvertTo-Json -Compress"
|
||
]);
|
||
#[cfg(windows)]
|
||
_refresh_cmd.creation_flags(CREATE_NO_WINDOW);
|
||
let _refresh_output = _refresh_cmd.output().await;
|
||
|
||
// 获取当前显示器的分辨率和刷新率
|
||
let mut current_display_cmd = Command::new("powershell");
|
||
current_display_cmd.args(&[
|
||
"-NoProfile",
|
||
"-WindowStyle",
|
||
"Hidden",
|
||
"-Command",
|
||
"[Console]::OutputEncoding = [System.Text.Encoding]::UTF8; Add-Type -AssemblyName System.Windows.Forms; $screens = [System.Windows.Forms.Screen]::AllScreens; $screens | ForEach-Object { [PSCustomObject]@{ Width = $_.Bounds.Width; Height = $_.Bounds.Height; Primary = $_.Primary } } | ConvertTo-Json -Compress"
|
||
]);
|
||
#[cfg(windows)]
|
||
current_display_cmd.creation_flags(CREATE_NO_WINDOW);
|
||
let current_display_output = current_display_cmd.output().await;
|
||
|
||
// 合并显示器信息
|
||
if let Ok(display_result) = current_display_output {
|
||
if display_result.status.success() {
|
||
let display_str = String::from_utf8_lossy(&display_result.stdout).to_string();
|
||
let display_str = display_str
|
||
.trim()
|
||
.trim_start_matches('\u{feff}')
|
||
.to_string();
|
||
if let Ok(display_json) = serde_json::from_str::<serde_json::Value>(&display_str) {
|
||
if let Some(displays) = display_json.as_array() {
|
||
for (i, display) in displays.iter().enumerate() {
|
||
if i < monitor_list.len() {
|
||
if let Some(width) = display.get("Width").and_then(|v| v.as_u64()) {
|
||
monitor_list[i].resolution_width = Some(width as u32);
|
||
}
|
||
if let Some(height) = display.get("Height").and_then(|v| v.as_u64()) {
|
||
monitor_list[i].resolution_height = Some(height as u32);
|
||
}
|
||
}
|
||
}
|
||
} else if let Some(display) = display_json.as_object() {
|
||
if monitor_list.len() > 0 {
|
||
if let Some(width) = display.get("Width").and_then(|v| v.as_u64()) {
|
||
monitor_list[0].resolution_width = Some(width as u32);
|
||
}
|
||
if let Some(height) = display.get("Height").and_then(|v| v.as_u64()) {
|
||
monitor_list[0].resolution_height = Some(height as u32);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
Ok(monitor_list)
|
||
}
|
||
|
||
/// 解析显示器信息
|
||
fn parse_monitor_info(json: &serde_json::Value) -> MonitorInfo {
|
||
let manufacturer = json
|
||
.get("Manufacturer")
|
||
.and_then(|v| v.as_str())
|
||
.map(|s| s.trim().to_string())
|
||
.filter(|s| !s.is_empty());
|
||
|
||
let model = json
|
||
.get("Model")
|
||
.and_then(|v| v.as_str())
|
||
.map(|s| s.trim().to_string())
|
||
.filter(|s| !s.is_empty());
|
||
|
||
// 组合制造商和型号作为名称
|
||
let name = match (&manufacturer, &model) {
|
||
(Some(mfg), Some(model_name)) => Some(format!("{} {}", mfg, model_name)),
|
||
(Some(mfg), None) => Some(mfg.clone()),
|
||
(None, Some(model_name)) => Some(model_name.clone()),
|
||
(None, None) => None,
|
||
};
|
||
|
||
MonitorInfo {
|
||
manufacturer,
|
||
model,
|
||
name,
|
||
refresh_rate: None, // 需要从其他来源获取
|
||
resolution_width: None,
|
||
resolution_height: None,
|
||
}
|
||
}
|
||
|
||
/// 获取显示器信息(非 Windows 平台返回空)
|
||
#[tauri::command]
|
||
#[cfg(not(target_os = "windows"))]
|
||
pub async fn get_monitor_info() -> Result<Vec<MonitorInfo>, String> {
|
||
Ok(vec![])
|
||
}
|
||
|
||
/// 获取主板信息(Windows)
|
||
#[tauri::command]
|
||
#[cfg(target_os = "windows")]
|
||
pub async fn get_motherboard_info() -> Result<MotherboardInfo, String> {
|
||
use tokio::process::Command;
|
||
#[cfg(windows)]
|
||
const CREATE_NO_WINDOW: u32 = 0x08000000;
|
||
|
||
// 执行 PowerShell 命令获取主板信息
|
||
let mut cmd = Command::new("powershell");
|
||
cmd.args(&[
|
||
"-NoProfile",
|
||
"-WindowStyle",
|
||
"Hidden",
|
||
"-Command",
|
||
"[Console]::OutputEncoding = [System.Text.Encoding]::UTF8; Get-CimInstance -ClassName Win32_BaseBoard | Select-Object Manufacturer, Product, Version | ConvertTo-Json -Compress"
|
||
]);
|
||
#[cfg(windows)]
|
||
cmd.creation_flags(CREATE_NO_WINDOW);
|
||
let output = cmd
|
||
.output()
|
||
.await
|
||
.map_err(|e| format!("执行 PowerShell 命令失败: {}", e))?;
|
||
|
||
if !output.status.success() {
|
||
let stderr = String::from_utf8_lossy(&output.stderr);
|
||
return Err(format!("PowerShell 命令执行失败: {}", stderr));
|
||
}
|
||
|
||
let stdout = String::from_utf8_lossy(&output.stdout);
|
||
let cleaned = stdout.trim().trim_start_matches('\u{feff}');
|
||
|
||
if cleaned.is_empty() {
|
||
return Ok(MotherboardInfo {
|
||
manufacturer: None,
|
||
model: None,
|
||
version: None,
|
||
});
|
||
}
|
||
|
||
let json: serde_json::Value = serde_json::from_str(cleaned)
|
||
.map_err(|e| format!("解析 JSON 失败: {},原始输出: {}", e, cleaned))?;
|
||
|
||
// 分别获取制造商和型号
|
||
let manufacturer = json
|
||
.get("Manufacturer")
|
||
.and_then(|v| v.as_str())
|
||
.map(|s| s.trim().to_string())
|
||
.filter(|s| !s.is_empty());
|
||
|
||
let model = json
|
||
.get("Product")
|
||
.and_then(|v| v.as_str())
|
||
.map(|s| s.trim().to_string())
|
||
.filter(|s| !s.is_empty());
|
||
|
||
Ok(MotherboardInfo {
|
||
manufacturer,
|
||
model,
|
||
version: json
|
||
.get("Version")
|
||
.and_then(|v| v.as_str())
|
||
.map(|s| s.trim().to_string())
|
||
.filter(|s| !s.is_empty()),
|
||
})
|
||
}
|
||
|
||
/// 获取主板信息(非 Windows 平台返回空)
|
||
#[tauri::command]
|
||
#[cfg(not(target_os = "windows"))]
|
||
pub async fn get_motherboard_info() -> Result<MotherboardInfo, String> {
|
||
Ok(MotherboardInfo {
|
||
manufacturer: None,
|
||
model: None,
|
||
version: None,
|
||
})
|
||
}
|