Files
cstb-next/src-tauri/src/steam/mod.rs
Purp1e 45e4ab1c6a [feat] basic steam user parse
todo: steamid32 + avatar
2025-03-23 21:55:17 +08:00

49 lines
1.3 KiB
Rust

// Manage sub modules
pub mod id;
pub mod path;
pub mod reg;
pub mod user;
// common steam utils
use anyhow::Result;
use std::error::Error;
use std::process::{Command, Output};
pub fn launch_game(
steam_path: &str,
launch_option: &str,
server: &str,
) -> Result<(), Box<dyn Error>> {
// 判断路径是否存在
if !std::path::Path::new(steam_path).exists() {
return Err(Box::new(std::io::Error::new(
std::io::ErrorKind::NotFound,
"Steam path not found",
)));
}
let mut opt = launch_option.replace("\n", " ");
if server == "perfectworld" {
opt = opt.replace("-worldwide", "") + " -perfectworld";
} else if server == "worldwide" {
opt = opt.replace("-perfectworld", "") + " -worldwide";
}
let opts = format!("-applaunch 730 {}", opt);
let opts_split = opts.split_whitespace().collect::<Vec<&str>>();
let output: Output = Command::new(steam_path).args(opts_split).output()?;
if !output.status.success() {
let error_message = String::from_utf8_lossy(&output.stderr);
println!("Error: {}", error_message);
return Err(Box::new(std::io::Error::new(
std::io::ErrorKind::Other,
"Failed to launch game",
)));
}
Ok(())
}