[feat] reset modal + basic auto get path + basic wrap err try
This commit is contained in:
12
src-tauri/Cargo.lock
generated
12
src-tauri/Cargo.lock
generated
@@ -1,11 +1,13 @@
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# This file is automatically @generated by Cargo.
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# It is not intended for manual editing.
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version = 3
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version = 4
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[[package]]
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name = "CS工具箱"
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version = "0.0.1"
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dependencies = [
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"anyhow",
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"log",
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"serde",
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"serde_json",
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"tauri",
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@@ -85,9 +87,9 @@ dependencies = [
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[[package]]
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name = "anyhow"
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version = "1.0.91"
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version = "1.0.97"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "c042108f3ed77fd83760a5fd79b53be043192bb3b9dba91d8c574c0ada7850c8"
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checksum = "dcfed56ad506cb2c684a14971b8861fdc3baaaae314b9e5f9bb532cbe3ba7a4f"
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[[package]]
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name = "arboard"
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@@ -2439,9 +2441,9 @@ dependencies = [
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[[package]]
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name = "log"
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version = "0.4.22"
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version = "0.4.26"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "a7a70ba024b9dc04c27ea2f0c0548feb474ec5c54bba33a7f72f873a39d07b24"
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checksum = "30bde2b3dc3671ae49d8e2e9f044c7c005836e7a023ee57cffa25ab82764bb9e"
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[[package]]
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name = "mac"
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@@ -7,7 +7,7 @@ license = ""
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repository = ""
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default-run = "CS工具箱"
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edition = "2021"
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rust-version = "1.66"
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rust-version = "1.85"
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[profile.release]
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panic = "abort" # Strip expensive panic clean-up logic
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@@ -21,6 +21,7 @@ strip = true # Remove debug symbols
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tauri-build = { version = "2.0.6", features = [] }
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[dependencies]
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log = "0.4.26"
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serde_json = "1.0.140"
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serde = { version = "1.0.219", features = ["derive"] }
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tauri = { version = "2.3.1", features = [ "macos-private-api",
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@@ -41,6 +42,7 @@ tauri-plugin-system-info = "2.0.9"
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tauri-plugin-theme = "2.1.3"
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tauri-plugin-single-instance = { version = "2.0.0", features = ["deep-link"] }
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tauri-plugin-deep-link = "2.0.0"
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anyhow = "1.0.97"
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[target.'cfg(windows)'.dependencies] # Windows Only
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winreg = "0.55.0"
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@@ -1,39 +1,63 @@
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use crate::steam;
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use crate::tool::*;
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use crate::wrap_err;
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use anyhow::Result;
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// pub type Result<T, String = ()> = Result<T, String>;
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#[tauri::command]
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pub fn greet(name: &str) -> String {
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format!("Hello, {}! You've been greeted from Rust!", name)
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pub fn greet(name: &str) -> Result<String, String> {
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Ok(format!("Hello, {}! You've been greeted from Rust!", name))
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}
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// 工具
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#[tauri::command]
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pub fn launch_game(steam_path: &str, launch_option: &str, server: &str) -> String {
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steam::launch_game(steam_path, launch_option, server).expect("启动失败");
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pub fn launch_game(steam_path: &str, launch_option: &str, server: &str) -> Result<String, String> {
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wrap_err!(steam::launch_game(steam_path, launch_option, server));
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format!(
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Ok(format!(
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"Launching game on server: {}, with launch Option {}",
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server, launch_option
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)
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))
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}
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#[tauri::command]
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pub fn kill_game() -> String {
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common::kill("cs2.exe")
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pub fn kill_game() -> Result<String, String> {
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Ok(common::kill("cs2.exe"))
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}
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#[tauri::command]
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pub fn kill_steam() -> String {
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common::kill("steam.exe")
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pub fn kill_steam() -> Result<String, String> {
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Ok(common::kill("steam.exe"))
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}
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// Steam
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#[tauri::command]
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pub fn get_steam_path() -> String {
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steam::path::get_steam_path().expect("获取Steam路径失败")
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pub fn get_steam_path() -> Result<String, String> {
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wrap_err!(steam::path::get_steam_path())
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}
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#[tauri::command]
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pub fn get_cs_path(name: &str) -> Result<String, String> {
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wrap_err!(steam::path::get_cs_path(name))
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}
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#[tauri::command]
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pub fn get_powerplan() -> Result<String, String> {
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#[cfg(target_os = "windows")]
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let powerplan = powerplan::get_powerplan()?;
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Ok(powerplan)
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}
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#[tauri::command]
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pub fn set_powerplan(plan: &str) -> Result<String, String> {
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#[cfg(target_os = "windows")]
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powerplan::set_powerplan(plan)?;
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Ok(format!("Set powerplan to {}", plan))
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}
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// TODO get_cs_path
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// TODO get_powerplan
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// TODO set_powerplan
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@@ -44,14 +68,14 @@ pub fn get_steam_path() -> String {
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// TODO fs_watch_dir
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#[tauri::command]
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pub fn set_auto_login_user(user: &str) -> String {
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pub fn set_auto_login_user(user: &str) -> Result<String, String> {
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#[cfg(target_os = "windows")]
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steam::reg::set_auto_login_user(user).expect("设置自动登录用户失败");
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steam::reg::set_auto_login_user(user)?;
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format!("Set auto login user to {}", user)
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Ok(format!("Set auto login user to {}", user))
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}
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#[tauri::command]
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pub fn check_path(path: &str) -> bool {
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std::path::Path::new(&path).exists()
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pub fn check_path(path: &str) -> Result<bool, String> {
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Ok(std::path::Path::new(&path).exists())
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}
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@@ -92,6 +92,9 @@ fn main() {
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cmds::kill_game,
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cmds::kill_steam,
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cmds::get_steam_path,
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cmds::get_cs_path,
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cmds::get_powerplan,
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cmds::set_powerplan,
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cmds::set_auto_login_user,
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cmds::check_path,
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on_button_clicked
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@@ -4,6 +4,7 @@ pub mod path;
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pub mod reg;
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// common steam utils
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use anyhow::Result;
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use std::error::Error;
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use std::process::{Command, Output};
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@@ -3,11 +3,12 @@
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// - CS2(CS:GO) Path
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#![allow(unused)]
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use anyhow::Result;
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use crate::tool::common::get_exe_path;
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use super::reg;
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pub fn get_steam_path<'a>() -> Result<String, &'a str> {
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pub fn get_steam_path() -> Result<String, String> {
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// Windows Registry
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#[cfg(target_os = "windows")]
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if let Ok(reg) = reg::SteamReg::get_all() {
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@@ -20,12 +21,12 @@ pub fn get_steam_path<'a>() -> Result<String, &'a str> {
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return Ok(steam_path);
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}
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Err("no steam path found")
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Err("no steam path found".into())
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}
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pub fn get_cs_path<'a>(name: &str) -> Result<String, &'a str> {
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if name != "csgo" || name != "cs2" {
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return Err("invalid cs name");
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pub fn get_cs_path(name: &str) -> Result<String, String> {
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if name != "csgo" && name != "cs2" {
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return Err("invalid cs name".into());
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}
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#[cfg(target_os = "windows")]
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@@ -33,7 +34,7 @@ pub fn get_cs_path<'a>(name: &str) -> Result<String, &'a str> {
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return Ok(cs_path);
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}
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Err("no cs path found")
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Err("no cs path found".into())
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}
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#[cfg(test)]
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@@ -29,7 +29,7 @@ impl SteamReg {
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let hkcu = RegKey::predef(HKEY_CURRENT_USER);
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let cur_ver = hkcu.open_subkey(STEAM_REG).expect("steam reg");
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let steam_path: String = cur_ver.get_value("SteamExe").expect("steam path");
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let steam_path: String = cur_ver.get_value("SteamPath").expect("steam path");
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let auto_login_user: String = cur_ver.get_value("AutoLoginUser").expect("auto login user");
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let suppress_auto_run: u32 = cur_ver
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.get_value("SuppressAutoRun")
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@@ -39,12 +39,12 @@ impl SteamReg {
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.expect("remember password");
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let language: String = cur_ver.get_value("Language").expect("language");
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let users = cur_ver
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.open_subkey("Users")
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.expect("users")
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.enum_keys()
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.map(|x| x.unwrap().to_string())
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.collect::<Vec<String>>();
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// let users = cur_ver
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// .open_subkey("Users")
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// .expect("users")
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// .enum_keys()
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// .map(|x| x.unwrap().to_string())
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// .collect::<Vec<String>>();
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Ok(Self {
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steam_path,
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@@ -52,7 +52,7 @@ impl SteamReg {
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suppress_auto_run,
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remember_password,
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language,
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users: users,
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users: vec![],
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})
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}
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}
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@@ -36,9 +36,10 @@ macro_rules! wrap_err {
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match $stat {
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Ok(a) => Ok(a),
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Err(err) => {
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log::error!(target: "app", "{}", err.to_string());
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Err(format!("{}", err.to_string()))
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let err_str = err.to_string();
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log::error!(target: "app", "{}", err_str);
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Err(err_str)
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}
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}
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};
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}
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}
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@@ -1,2 +1,3 @@
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pub mod common;
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pub mod macros;
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pub mod powerplan;
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8
src-tauri/src/tool/powerplan.rs
Normal file
8
src-tauri/src/tool/powerplan.rs
Normal file
@@ -0,0 +1,8 @@
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pub fn get_powerplan<'a>() -> Result<String, &'a str> {
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Ok(String::from(""))
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}
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pub fn set_powerplan<'a>(plan: &str) -> Result<String, &'a str> {
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println!("{}", plan);
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Ok(String::from(""))
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}
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@@ -85,6 +85,22 @@ export function Prepare() {
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}
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}
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const autoGetPaths = async () => {
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try {
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const steam_path = await invoke<string>("get_steam_path")
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if (steam_path) steam.setDir(steam_path)
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} catch (e) {
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addToast({ title: "自动获取Steam路径失败", color: "danger" })
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}
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try {
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const cs2_path = await invoke<string>("get_cs_path", { name: "cs2" })
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if (cs2_path) steam.setCsDir(cs2_path.replace(/\\[^\\]+$/, ""))
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} catch (e) {
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addToast({ title: "自动获取CS2路径失败", color: "danger" })
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}
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}
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const handleSelectCs2Dir = async () => {
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const selected = await open({
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title: "选择 CS2.exe 文件",
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@@ -147,7 +163,7 @@ export function Prepare() {
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{links.length > 0 && <p className="text-white">{links}</p>}
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<section className="flex justify-center w-full gap-3 mt-6">
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<Button onPress={() => alert("获取")} variant="ghost" color="default" size="sm">
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<Button onPress={() => void autoGetPaths()} variant="ghost" color="default" size="sm">
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自动获取
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</Button>
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<Button
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@@ -2,7 +2,7 @@
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import { setTheme as setTauriTheme } from "@/hooks/tauri/theme"
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import { useAppStore } from "@/store/app"
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import { useToolStore } from "@/store/tool"
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import { addToast } from "@heroui/react"
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import { addToast, Button, useDisclosure } from "@heroui/react"
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import { Close, Minus, Moon, Refresh, RocketOne, Square, SunOne } from "@icon-park/react"
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import { type Theme, getCurrentWindow } from "@tauri-apps/api/window"
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import { /* relaunch, */ exit } from "@tauri-apps/plugin-process"
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@@ -10,11 +10,9 @@ import { useTheme } from "next-themes"
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import { usePathname, useRouter } from "next/navigation"
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import { saveAllNow } from "@tauri-store/valtio"
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import { useSteamStore } from "@/store/steam"
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import { Modal, ModalContent, ModalHeader, ModalBody, ModalFooter } from "@heroui/react"
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const Nav = () => {
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const app = useAppStore()
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const tool = useToolStore()
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const steam = useSteamStore()
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const { theme, setTheme } = useTheme()
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const setAppTheme = async (theme: Theme) => {
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setTheme(theme)
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@@ -46,23 +44,7 @@ const Nav = () => {
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return (
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<nav className="absolute top-0 right-0 flex flex-row h-16 gap-0.5 p-4" data-tauri-drag-region>
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<button
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type="button"
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className="px-2 py-0 transition duration-150 rounded hover:bg-zinc-200/80 dark:hover:bg-zinc-100/10 active:scale-95"
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onClick={() => {
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app.resetAppStore()
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tool.resetToolStore()
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steam.resetSteamStore()
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addToast({
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title: "重置成功",
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color: "success",
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// description: "已重置所有设置",
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})
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router.push("/")
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}}
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>
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<Refresh size={16} />
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</button>
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<ResetModal />
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{pathname !== "/" && (
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<button
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@@ -111,4 +93,64 @@ const Nav = () => {
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)
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}
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function ResetModal() {
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const app = useAppStore()
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const tool = useToolStore()
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const steam = useSteamStore()
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const router = useRouter()
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const { isOpen, onOpen, onOpenChange } = useDisclosure()
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function reset() {
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app.resetAppStore()
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tool.resetToolStore()
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steam.resetSteamStore()
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addToast({
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title: "重置成功",
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color: "success",
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// description: "已重置所有设置",
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})
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router.push("/")
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}
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return (
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<>
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<button
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type="button"
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className="px-2 py-0 transition duration-150 rounded hover:bg-zinc-200/80 dark:hover:bg-zinc-100/10 active:scale-95"
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onClick={onOpen}
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>
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<Refresh size={16} />
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</button>
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<Modal isOpen={isOpen} onOpenChange={onOpenChange}>
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<ModalContent>
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{(onClose) => (
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<>
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<ModalHeader className="flex flex-col gap-1">重置设置</ModalHeader>
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<ModalBody>
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<p>
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确认后会恢复CS工具箱的偏好设置为默认设置
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</p>
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</ModalBody>
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<ModalFooter>
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<Button color="danger" variant="light" onPress={onClose}>
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取消
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</Button>
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<Button
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color="primary"
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onPress={() => {
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reset()
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onClose()
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}}
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>
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确认
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</Button>
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</ModalFooter>
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</>
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)}
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</ModalContent>
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</Modal>
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</>
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)
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}
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export default Nav
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Reference in New Issue
Block a user